Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Tuesday, September 9, 2014

ZX-TREM 21 Mech Design

Just finished up the latest Demo for Visual Design. This time around students were taught how to construct a Mech character using pre-visualization tactics, interconnecting forms to construct a mech and hard surface rendering techniques. 


The assignment was an excellent next step in showing students how the rules of perspective could be used to create complex formations using primitive shapes as a foundation.

Admittingly I was a little nervous going into this one – The ZX-TREM 21 battle Mech is my first real shot at the genre. Pleased to say in the end, it all came together. In fact, I wouldn’t mind smashing out a few more of these mecha beasties in the not too distant future.



Here’s a quick description of the design – The ZX-TREM 21 was designed as a battle Mech which would be controlled by cyborg soldiers during battle. This particular Unit has been reprogrammed by a half cyborg, half human super solider experiment named AL to aid in her escape from the NEXZ Complex. The ZX-TREM 21 arsenal consists of High Powered Propelled Laser Cannons capable of instant incineration. It's weaponry, and the Mech itself is powered by a heavily armored Fusion Core.

Enjoy
-Clayton

http://www.claytonbartonartist.com/

Wednesday, August 13, 2014

Gorgrilla Creater Concept Design

Remember those Gorgrilla sketches I posted up a few weeks ago?

Well, I decided to polish one of the critters up into a full blown creature concept as a demo for my Visual Design class.

Now he may not win any beauty pageants, but he’s a more then welcome addition to the creepy creature kingdom that’s for sure.

For those wondering, 5 and a half hours of tender love and care went into this beast.

Enjoy
-Clayton

http://www.claytonbartonartist.com/

Thursday, July 17, 2014

Character Design Demo - Gorgrilla Creature Sketches

If you're curious about the creation of these gorgeous Gorgrilla's, here's a sped up review demonstration that'll take you through the entire process from start to finish.

In realtime these critters took 03:12 hours.



Wednesday, July 16, 2014

Gorgrilla Prototype

The semester has only just begun and we're already taking on the beastly topic of Creature Design. This first demo focused on teaching students how to conjure up interesting and unique ideas by describing various attributes about their creature inside a Word document. This allowed for the cultivation of a visual interpretation that would give them a place to start working from. The design itself was then prototyped down onto the canvas through a combination of silhouettes and sketching.


For the demo I came up with this ghastly abomination - The Gorgrilla. Amoung his many merits, this guy is able to vomit acidic slime from his mouth as a defense mechanism. This slime is toxic even from a distance due to the potent fumes it unleashes. The Gorgrilla also has a venomous bite it uses to paralyze it’s victims. Once infected, the bacteria in the venom floods throughout the hosts body, and later turns it into a zombified carrier of the Gorgillas offspring. The Gorgrilla is also extremely aggressive in nature making it an excellent weapon of war."

Over the next few weeks we'll be taking these creature drafts and developing them into finely polished creature concepts.